Blog di Riccardo Costantini -- Archivio di Giugno 2012 (1)

RigMesh

Dal post ufficiale:

Dear artists,

We have created a sketch-based combined modeling and rigging tool that

we'd love for you to try.

We call it RigMesh.

It is sketch-based, meaning that you create shapes by drawing the

silhouettes of parts.

The parts are automatically rigged with bones and skin weights.

You model by attaching parts together (merging) and cutting them…

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Aggiunto da Riccardo Costantini su 10 Giugno 2012 a 9:18 — 4 Commenti

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